Legend[]
Name of Item[]
- Game effects
- Buy / sell values
- Users of said item (where applicable)
- In-game description
- Availability and Location (in progress)
Consumables[]
Healing[]
Moldy Bread[]
- Heals 10 .
- 2 / 1
- “Doesn't quite look delicious.”
- Dropped by Gomi (Subhuman Miner) in Tunnel Station battle.
Sardine Tin[]
- Heals 20 .
- 10 / 5
- “Smelly, but nutritious?”
- Dropped by Logan (Grenadier) in Masori South District battle. Sold in Episode 6.
Soma[]
- Heals 40 .
- 25 / 12
- “Holiday time!”
- Dropped by enemies in Episodes 5-8. Sold in Episodes 6, 7 (Masori interval) and 9.
Slunk Nuggets[]
- Heals 75 .
- 50 / 25
- “For when veal ain't tender enough.”
- Dropped by enemies throughout the game. Sold in Episodes 6, 7 and 9.
Canned Yams[]
- Heals 130 .
- 100 / 50
- “A fine performance art centerpiece.”
- Dropped by enemies in Episodes 7 and 9. Sold in Episodes 7 and 9.
SP Healing[]
Grotesque Fungus[]
- Heals 20 .
- 200 / 100
- “Utterly appalling in appearance.”
- Dropped by enemies in Episodes 6, 8 and 9. Sold in Episode 9 (final interval).
Crystalline Fungus[]
- Heals 25 and increases regeneration by 5 for 3 turns.
- - / 100
- “Heals 25 SP and increases SP regeneration.”
- Dropped by Grzhib (Purple Mushroom) in Underground Cavern, Orthros (Elder Minion) in second Voronese Sewer.
Curative[]
Antivenom[]
Eel Extract[]
- Cures Stun and Stasis.
- 30 / 15
- “Not so tasty, but cures stun and stasis.”
- Dropped by Tanstafl (Subhuman Torchman) in Tunnel Hole battle. Sold in Episodes 6, 7 and 9 (first interval).
Tepid Coffee[]
- Cures Slow, Lagged and Drunk.
- 40 / 20
- “Alleviates lag, slowness, and even drunkenness.”
- Dropped by Logan (Grenadier) in Masori South District, Sven (Priest) in Zofia's Fortress. Sold in Episodes 6 and 9.
Burn Salve[]
- Cures Burning.
- 50 / 25
- “Soothes the pain of flame attacks.”
- Dropped by various enemies in Episodes 7 and 8. Sold in Episodes 7 and 9.
Spider Gland[]
- Cures Poison and Contagion.
- 60 / 30
- “Heals toxic bite wounds and minor plague symptoms.”
- Dropped by various Spiders in Episodes 6 and 8. Sold in Episodes 7 and 9.
Slime Residue[]
- Cures Stun and Stasis; regenerates 10 for 2 turns.
- 70 / 35
- “Cures immobilization and temporarily regenerates HP.”
- Dropped by various Slimes in Episodes 8 and 9. Sold in Episode 9.
Minion Ichor[]
- Cures Fatigue and Curse.
- - / 40
- “Foul gelatinous substance that eliminates fatigue and curses.”
- Dropped by Havguva in the first Voronese Sewer battle and by a nameless Sewer Minion in the second.
Holy Beverage[]
- Cures Slow, Stun, Stasis, Weak, Choking, Drunk, Lagged and Poison.
- 100 / 50
- “Not really holy. Drink it to cure most ailments.”
- Dropped by Clovis (Priest) in Eastern Field. Sold in Episodes 6 and 9 (final interval).
Status Boost[]
Bull Testes[]
- Attack +20% and Lift +50% for 3 turns.
- 50 / 25
- “Gobbling them up gives you the strength of an aurochs.”
- Dropped by various enemies in Episodes 5, 7 and 8. Sold in Episodes 6, 7 (Masori interval) and 9.
Foot Grease[]
- Doubles for 3 turns.
- 50 / 25
- “Doubles movement points. May have other uses.”
- Dropped by Dennis (Tiervan Guard) in Jail Cafeteria, Cpt. Arthur (Voronese Captain) in Eastern Field. Sold in Episodes 6, 7 (Masori interval) and 9.
Korova Milk[]
- Increases regeneration by 10 for 3 turns.
- 120 / 60
- “Full of knives.”
- Dropped by Tomar (Tiervan Shield Guard) in Jail Central Chamber battle. Sold in Episodes 7 (train interval) and 9 (final interval).
Pigman Horn[]
- Increases Hit by 50% for 3 turns.
- 50 / 25
- “Proof of evolution. Increases virility and battle precision.”
- Dropped by Varahi (Pigman Lord) in Eastern Forest and Doloro (Pigman) in Eastern Field. Sold in Episodes 7 (train interval) and 9.
Gatormoose Tooth[]
- Increases S Defense and S Evade by 50% for 3 turns.
- 130 / 65
- “Swallowing this protects against unearthly forces.”
- Dropped by Sanford (Voronese Soldier) in Zofia's Fortress and Durak (Subhuman Torchman) in Tunnel Station. Sold in Episodes 7 (train interval) and 9.
Tranquil Chime[]
- Nullfies all negative statuses, heals 100 ; boosts all stats by 25% and raises by 5 for 2 turns.
- “Portent of terror.”
- Used by Duriken in Voronese Wilderness battle.
Alcohol[]
Gutter Ale[]
- Heals 15 , adds Drunk status (Attack +10%, Hit -20%, Evade -20%)
- 5 / 2
- “The champagne of swill.”
- Dropped by Reinhart (Tiervan Archer) in Jail Cafeteria battle. Sold in Episode 7 (train interval).
Tainted Wine[]
- Heals 30 , adds Drunk status (Attack +10%, Hit -20%, Evade -20%)
- 20 / 10
- “Tastes like blindness.”
- Sold in Episode 7 (train interval).
Homemade Vodka[]
- Heals 50 , adds Drunk status (Attack +50%, Hit -50%, Evade -50%)
- 50 / 25
- “Heals 50 HP, but gets you sloppy drunk.”
- Dropped by Urosz (Tiervan Guard) in Jail Cafeteria battle and by Tank (Hillman) in Luxury Traincar battle. Sold in Episode 7 (train interval).
Drugs[]
Jhurukian Upper[]
- Adds Blown status (Movement +2, Attack +5, Hit +15% for 3 turns)
- 300 / 150
- “Allows you to focus.”
- Sold in Episode 7 (train interval). Can be found by searching rightmost door in Masori South District Battle. Dropped by Rudolf.
Phorian Opiate[]
- Adds Numb status (Movement -1, Defense +10)
- 200 / 100
- “Dulls the pain of combat.”
- Sold in Episode 7 (train interval). Found by searching Vadim in Tunnel Hole battle. Dropped by Sewer Shaman.
Weapons[]
Spears[]
Bronze Spear[]
Belayav Spear[]
- Attack +18, Evade +5%
- - / 10
- Ivan
- “Favored weapon of drug-addled manor guards.”
- Not sold or dropped in Chapter 2.
Iron Spear[]
- Attack +19, Hit +5%
- 150 / 75
- Ivan
- “A run-of-the-mill spear, perfect for any gimp.”
- Not sold or dropped in Chapter 2.
Steel Spear[]
- Attack +21
- 400 / 200
- Ivan
- “Prod your enemies without mercy.”
- Sold in Episodes 6 and 7 (train interval).
Guard's Spear[]
- Attack +22
- - / 20
- Ivan
- “Wielded by Tiervan guards.”
- Dropped by Swarth (Tiervan Guard) in Tiervan Jail Inside battle.
Refined Spear[]
Grey Spear[]
Knuckles[]
Tin Knuckle[]
- Attack +12, Hit +10%
- - / 2
- Ivan
- “If you can't afford the brass, this is for you!”
- Not sold or dropped in Chapter 2.
Brass Knuckle[]
- Attack +15, Hit +10%
- 100 / 50
- Ivan
- “A classy addition to any fist.”
- Not sold or dropped in Chapter 2.
Iron Knuckle[]
- Attack +18, Hit +10%
- 200 / 100
- Ivan
- “You don't deserve this.”
- Dropped by Loki (Tiervan Guard) in battle against the Warden.
Steel Knuckle[]
- Attack +24, Hit +10%
- 330 / 165
- Ivan
- “For those up close and personal moments.”
- Sold in Episodes 6, 7 and 9.
Refined Knuckle[]
- Attack +27, Hit +10%
- 500 / 250
- Ivan
- “Specialized jaw-crushing device.”
- Sold in Episode 9 (final interval).
Swords[]
Wooden Sword[]
Iron Sword[]
- Attack +14, Hit +5%
- 100 / 50
- Tevoran
- “A fairly standard cutting device.”
- Not sold or dropped in Chapter 2.
Steel Sword[]
- Attack +17, Hit +5%
- 250 / 125
- Tevoran
- “Your enemies will fall onto this.”
- Sold in Episodes 6 and 7 (train interval).
Refined Sword[]
Cold Sword[]
Crossbow[]
Flimsy Crossbow[]
- Attack +14
- - / 5
- Ysabel
- “It's held together by tape and cheap glue.”
- Not sold or dropped in Chapter 2.
Sturdy Crossbow[]
- Attack +17, Hit +5%
- 150 / 75
- Ysabel
- “At least it won't fall apart.”
- Not sold or dropped in Chapter 2.
Reinforced Crossbow[]
- Attack +20, Hit +5%
- 400 / 200
- Ysabel
- “Less likely to explode.”
- Sold in Episodes 6 and 7 (train interval).
Refined Crossbow[]
Crossbow of Terror[]
Daggers[]
Dagger[]
- Attack +16, Hit +5%
- - / 3
- Vadim, Ysabel
- “About as amazing as you'd expect.”
- Not sold or dropped in Chapter 2.
Switchblade[]
- Attack +20, Hit +10%
- 50 / 25
- Vadim, Ysabel
- “Not at all anachronistic.”
- Not sold or dropped in Chapter 2.
Steel Dagger[]
- Attack +22, Hit +10%
- 200 / 100
- Vadim, Ysabel
- “Exactly what it sounds like.”
- Sold in Episodes 6 and 7 (train interval).
Refined Dagger[]
- Attack +25, Hit +10%
- 400 / 200
- Vadim, Ysabel
- “Weapon of choice for petty bourgeoisie.”
- Sold in Episodes 6, 7 and 9. Can be retrieved from leftmost door in Masori South District battle.
Hitman's Dagger[]
- Attack +31, Hit +20%, Back Damage +25%
- 850 / 425
- Vadim, Ysabel
- “A razor-sharp blade which rarely misses its mark.”
- Sold in Episode 9. Dropped by Blickbrand (Assassin) in the Voronese Wilderness battle.
Throwing Knives[]
Throwing Daggers[]
Throwing Needles[]
- Attack +11
- 200 / 100
- Vadim
- “Suitable for sewing and skewering of all sorts.”
- Sold in Episodes 6 and 7 (train interval).
Meatpiercer[]
Darts[]
Soft Darts[]
Sharp Darts[]
- Attack +12, Hit +5%
- 300 / 150
- Casimir
- “Might actually pierce the flesh.”
- Sold in Episodes 6 and 7 (train interval).
Barbed Darts[]
- Attack +15
- 450 / 225
- Casimir
- “Good luck plucking these out from your meat.”
- Sold in Episodes 6, 7 and 9.
Lethal Darts[]
Sickles[]
Copper Sickle[]
Iron Sickle[]
Consecrated Sickle[]
- Attack +24, S Attack +2
- 500 / 250
- Oksana
- “Hopefully blessed by the right god.”
- Sold in Episodes 7 and 9. Dropped by Sven (Priest) in Zofia's Fortress battle.
Holy Sickle[]
- Attack +27, S Attack +4
- 700 / 350
- Oksana
- “Used to lance the Archbishop's carbuncles.”
- Sold in Episode 9.
Maces[]
Iron Mace[]
- Attack +24
- 45 / 22
- Oksana, Martin
- “Approved by 4 out of 5 religious orders.”
- Can be retrieved from the upper-left jail door in the battle against the Warden. Sold in Episodes 6 and 7 (train interval).
Steel Mace[]
Refined Mace[]
Axes[]
Futile Axe[]
Iron Axe[]
- Attack +14
- 250 / 125
- Aizu
- “Refuse from a recent war.”
- Dropped by Set (Pigman) in first Eastern Forest battle. Sold in Episodes 7 and 9 (first interval).
Pistols[]
Faulty Pistol[]
Silver Pistol[]
- Attack +14
- 250 / 125
- Zofia
- “Like the gold pistol, sans crucifixion.”
- Sold in Episode 9. Dropped by Captain Fitz (Voronese captain) in the Zofia's Fortress battle.
Gold Pistol[]
Enemy Weapons[]
- Only usable by enemies. Those that can be obtained by the player have resale values listed.
Fancy Bow[]
- Attack +18, Hit +10%
- “You're a dapper chap indeed when you carry this about.”
- Wielded by Tiervan and Mercenary Archers.
Revolving Cannon[]
- Attack +15
- “Assembled quickly with a minimal budget.”
- Used by Turrets.
Steel Rapier[]
- Attack +22
- “Slim blade wielded by Tiervan officers.”
- Wielded by Tiervan Captains.
Prison Club[]
- Attack +20
- “This'll learn you to submit.”
- Wielded by Tiervan Shield Guards
Prison Shield[]
- Attack +25
- “I'll show you what a guard does!”
- Wielded by Tiervan Shield Guards and the Warden.
Warden's Flail[]
- Attack +30
- “Built for breaking subordinates.”
- Wielded by the Warden.
Steel Axe[]
- Attack +17
- “Straight from the forges of Hrvain.”
- Wielded by Pigman Lords.
Voronese Cutlass[]
- Attack +20
- “Standard issue for standard duty impaling.”
- Wielded by Voronese Captains and Officers.
Voronese Rifle[]
- Attack +18
- “Usable with minimal training.”
- Wielded by Voronese Soldiers.
Hrvain Rifle[]
- Attack +21
- “A humane way to eliminate someone.”
- Wielded by Hrvancais Snipers.
Pickaxe[]
- Attack +18
- “Spelunking tool of choice.”
- Wielded by Subhuman Miners.
Foreman's Scythe[]
- Attack +30
- “A relic of the underworld.”
- Wielded by Foremen.
Foreman's Claws[]
Basic Torch[]
- Attack +0
- “Chars fleshy things in no time at all.”
- Wielded by Subhuman Torchmen.
Sansetsukon[]
- Attack +40, Hit +20%
- “One of those cool foreign weapons.”
- Wielded by Rudolf.
Shuriken[]
- Attack +23
- “An exotic four-pointed throwing star.”
- Wielded by Assassins.
Armor[]
Light[]
Prole Clothes[]
- Defense +1, S Defense +1
- - / 1
- Everyone
- “A tacky outfit worn by low-class people.”
- Not sold or dropped in Chapter 2.
Padded Clothes[]
- Defense +2, S Defense +2
- 50 / 25
- Everyone
- “Rather smelly, but won't hinder movement.”
- Sold in Episode 6. Dropped by Bull (Hillman) in the Boxcar battle.
Voronese Uniform[]
- Defense +3
- - / 10
- Everyone
- “Wearing it makes you a walking target.”
- Dropped by Willy (Grenadier) and Bolgio (Pigman) in the Eastern Field battles, and by Thorvinn (Soldier) in the Voronese Palace Dungeon.
Classy Clothes[]
- Defense +4, S Defense +4
- 200 / 100
- Everyone
- “Raise your social status along with your armor rating.”
- Sold in Episodes 6, 7 and 9 (first interval).
Bulletproof Clothes[]
- Defense +6, S Defense +5, Deflect arrows & bullets 25%
- - / 320
- Everyone
- “25% chance to block arrows and bullets.”
- Found in the Merchant's stash in the Eastern Field (Episode 6).
Stylish Clothes[]
- Defense +7, S Defense +6, Evade +5%
- 445 / 222
- Everyone
- “These were cool until people like you started wearing them.”
- Sold in Episodes 7 (Masori interval) and 9.
Miners' Trousers[]
- Defense +3, S Defense +3, Evade -5%, S Evade +5%
- - / 5
- Everyone
- “Protects against the dangers of the underground.”
- Dropped by Shemp (Subhuman Miner) in the Tunnel Hole battle.
Medium[]
Tiervan Guard Gear[]
- Defense +5, S Defense +1, Evade -10%
- - / 5
- Ivan, Tevoran, Ysabel, Vadim, Oksana, Reynold, Zofia, Martin
- “Standard issue uniform for Tierva's sentries.”
- Dropped by Reinhart (Archer) in the Tiervan Jail Cafeteria and Dervan (Guard) and Kresnik (captain) in the Central Chamber.
Leather Vest[]
- Defense +6, S Defense +4, Evade -10%
- 170 / 85
- Ivan, Tevoran, Ysabel, Vadim, Oksana, Reynold, Zofia, Martin
- “Might stop your entrails from spilling out.”
- Sold in Episode 6. Dropped by the Foreman in the Tunnel Hole battle.
Chain Leather[]
- Defense +8, S Defense +6, Evade -15%
- 300 / 150
- Ivan, Tevoran, Ysabel, Vadim, Oksana, Reynold, Zofia, Martin
- “Leather reinforced by a thin layer of chainmail.”
- Sold in Episodes 6 and 7. Dropped by Malacoda (Pigman lord) in the second eastern field battle.
Steel Chain Leather[]
- Defense +10, S Defense +7, Evade -15%
- 550 / 275
- Ivan, Tevoran, Ysabel, Vadim, Oksana, Reynold, Zofia, Martin
- “Beats iron any day of the week.”
- Sold in Episodes 7 and 9.
Refined Chain Leather[]
- Defense +12, S Defense +9, Evade -10%
- 750 / 375
- Ivan, Tevoran, Ysabel, Vadim, Oksana, Reynold, Zofia, Martin
- “Lightweight, high-quality defensive gear.”
- Sold in Episode 9 (final interval).
Heavy[]
Low-grade Plate[]
- Defense +9, Evade -20%
- 500 / 250
- Ivan, Tevoran, Martin
- “The best any mercenary can afford (probably).”
- Sold in Episodes 6 and 7 (train interval).
Plate Armor[]
- Defense +12, Evade -25%
- 700 / 350
- Ivan, Tevoran, Martin
- “Could use a good cleaning, but it's tough.”
- Sold in Episodes 6 and 7.
Steel Plate Armor[]
- Defense +15, Evade -25%
- 1000 / 500
- Ivan, Tevoran, Martin
- “Shiny metal garb sure to impress the ladies.”
- Sold in Episodes 7 (Masori interval) and 9.
Refined Plate Armor[]
- Defense +18, Evade -20%
- 1300 / 650
- Ivan, Tevoran, Martin
- “Top-tier defense despite lousy maneuverability.”
- Dropped by Claude in the battle at Zofia's Fortress. Sold in Episode 9 (final interval).
Jackets[]
Cheap Leather Jacket[]
- Defense +2, S Defense +1, Evade -10%
- - / 25
- Ivan
- “It's scuffed. It stinks. It'll do.”
- Not sold or dropped in Chapter 2.
Average Leather Jacket[]
- Defense +2, S Defense +2, Evade -10%
- 100 / 50
- Ivan
- “Pretty standard as silly coats go.”
- Sold in Episode 6.
Greasy Leather Jacket[]
- Defense +6, S Defense +4, Evade -10%, Move +1
- 250 / 125
- Ivan
- “Allows you to slide through the room.”
- Sold in Episodes 6 and 7.
Gatormoose Jacket[]
- Defense +9, S Defense +7, Evade -5%
- 350 / 175
- Ivan
- “Dubious legality, unquestionable defense.”
- Sold in Episodes 7 and 9.
Elephant Skin Jacket[]
- Defense +12, S Defense +8, Evade -10%
- 550 / 275
- Ivan
- “It's not a animal pelt. It's a human coat.”
- Sold in Episode 9 (final interval).
Robes[]
Monk Robe[]
- Defense +3, S Defense +1
- - / 2
- Oksana
- “Has an odor about it...kind of holy.”
- Not sold or dropped in Chapter 2.
Deacon Robe[]
- Defense +4, S Defense +3
- - / 25
- Oksana
- “Covered with stains of questionable origin.”
- Not sold or dropped in Chapter 2.
Priest Robe[]
- Defense +5, S Defense +7, Deflect arrows +50%
- 300 / 150
- Oksana
- “50% deflect rate for ranged attacks (except bullets).”
- Sold in Episodes 6 and 7 (train interval).
Oracle Robe[]
- Defense +7, S Defense +8, Evade +10%
- 400 / 200
- Oksana
- “Peculiar apparel worn by heathen priests.”
- Sold in Episodes 7 and 9 (first interval).
Bishop Robe[]
- Defense +10, S Attack +5, S Defense +12
- 650 / 325
- Oksana
- “Blessed garment which raises supernatural attack power.”
- Sold in Episodes 7 (Masori interval) and 9.
Cardinal Robe[]
- Defense +12, S Attack +7, S Defense +15
- 850 / 425
- Oksana
- “Worn by high-level church officials. Probably stolen.”
- Sold in Episode 9 (final interval).
Thug Gear[]
Thug Outfit[]
Rogue Outfit[]
- Defense +3, S Defense +3, Evade +5%
- 300 / 150
- Vadim, Reynold
- “You'll be evasive as a shadow in the shade.”
- Dropped by Matthias (a Bronoi Thug) in the Tiervan Jail. Sold in Episodes 6 and 7.
Stealth Gear[]
- Defense +6, S Defense +4, Evade +10%
- 550 / 275
- Vadim, Reynold
- “Designed with evasion in mind.”
- Sold in Episodes 7 and 9.
Shadow Gear[]
- Defense +8, S Defense +6, Evade +15%
- 800 / 400
- Vadim, Reynold
- “Renders its wearer nearly impossible to hit.”
- Sold in Episode 9 (final interval).
Dresses[]
Filthy Dress[]
- Defense +1, S Defense +1, Evade +10%
- - / 2
- Ysabel, Oksana, Aizu, Zofia
- “A stinking rag, barely suitable for human use.”
- Initial equipment for Aizu.
Combat Dress[]
- Defense +5, Evade +10%
- - / 275
- Ysabel, Oksana, Aizu, Zofia
- “Slatternly and expensive as well as battle-ready.”
- Initial equipment for Zofia.
Violence Dress[]
- Defense +8, S Defense +10, Evade +10%
- 900 / 450
- Ysabel, Oksana, Aizu, Zofia
- “You'll have no problem washing off bloodstains.”
- Sold in Episode 9.
Enemy Armor[]
- Only used by enemies.
Hrvancais Uniform[]
- Defense +3
- “The latest in high-tech camouflage.”
- Worn by Hrvancais Snipers in the second Eastern Field battle.
Voro Officer Uniform[]
- Defense +4
- “Its prestige adds to your lousy defense just a bit.”
- Worn by Voronese Officers in episodes 6, 7 and 9.
Befouled Robe[]
- Defense +8, S Defense +10
- “Ungodly vestment with an unspeakable fragrance.”
- Worn by the Sewer Shaman.
Eldritch Armor[]
- Defense +20, Evade -15%
- “Crafted from mysterious lightweight materials.”
- Worn by Duriken.
Accessories[]
Tevoran's Belt[]
Procurer's Cane[]
Thief Gloves[]
Boris' Ring[]
Blessed Girdle[]
Holy Undergarments[]
Spiked Helmet[]
- Attack +4, Defense -3, S Defense -3
- - / 30
- “Gives you the sudden urge to smite everyone around you.”
- Acquired in Chapter 1.
Red Belt[]
Cross of Ecthain[]
- S Attack +7, S Hit +20%
- - / 100
- “A reminder of the gruesome demise of its divine namesake.”
- Can be retrieved from the lower-left jail door in the battle against the Warden.
Warden's Emblem[]
Onyx Necklace[]
- Prevents Poison and Contagion.
- - / 280
- “Prevents poison and contagion effects.”
- Dropped by the Cloaked Woman.
Regenerative Cloak[]
- +20 , +10 regeneration
- - / 295
- “Raises HP slightly and heals 10 HP per turn.”
- Can be retrieved from the southeastern door of the large house in the Masori, South District battle.
Arachnid Boots[]
- +1 , +24 Jump, Evade +5%
- - / 255
- “Increases movement and jump height.”
- Found in the Underground Cavern, beneath a mushroom near the center of the map.
Avant-Garde Scarf[]
- S Defense +6, S Evade +10%, Prevents Burning
- - / 316
- “Perfect for the most sweltering summers.”
- Dropped by Rudolf.
Shaman's Blindfold[]
- Hit -50%, Evade -50%, S Hit +25%, S Evade +25%
- - / 210
- “The visible world is vastly overrated.”
- Dropped by the Sewer Shaman.
Bone Godemiche[]
- Prevents Curse and Fatigue
- - / 350
- “Hand-carved instrument of libertinage.”
- Found in the southern region of the Voronese Wilderness map, in a conspicuous hole in the ground.